Topic:   My site and first game are UP!!! :F   (Read 12254 times)


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Connors


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My site and first game are UP!!! :F
« on: July 07, 2009, 03:18:58 PM »
http://onronc.googlepages.com/home
It's my googlepage! Be sure to go to games and try my prototype. (It only works in GameMaker currently since they want my money if I want to compile it.
« Last Edit: July 07, 2009, 03:21:07 PM by Connors »
Warning: The above post may have been modified multiple times.

"In a great game, the character must never perfectly obey the user's command"
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http://connorspuzzles.tumblr.com/

HarryCaray


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Re: My site and first game are UP!!! :F
« Reply #1 on: July 07, 2009, 04:08:43 PM »
SC can compile for free.

Connors


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Re: My site and first game are UP!!! :F
« Reply #2 on: July 07, 2009, 04:12:25 PM »
SC definitely CAN compile for free! The problem I face now is that I just found out after I finished the demo that I can't compile and now I would have to port it all to SC. >:F
Warning: The above post may have been modified multiple times.

"In a great game, the character must never perfectly obey the user's command"
 - Tim Rogers

http://connorspuzzles.tumblr.com/

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Re: My site and first game are UP!!! :F
« Reply #3 on: July 07, 2009, 04:13:26 PM »
SC and GM aren't that different. It wouldn't take that long.

Gan


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Re: My site and first game are UP!!! :F
« Reply #4 on: July 07, 2009, 04:16:02 PM »
The dungeon game was pretty fun. :) If you don't want to buy Gm, I'd suggest trying out Sc... or possibly even Tf.


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Connors


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Re: My site and first game are UP!!! :F
« Reply #5 on: July 07, 2009, 05:47:36 PM »
Hey, thanks! Actually I had tried both, and I like GM because of the inventory and status bar, but I found out too late that I cant compile
 :P
Warning: The above post may have been modified multiple times.

"In a great game, the character must never perfectly obey the user's command"
 - Tim Rogers

http://connorspuzzles.tumblr.com/

Connors


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Re: My site and first game are UP!!! :F
« Reply #6 on: July 07, 2009, 05:55:03 PM »
One more thing: How long did it take you to get to the end of the demo, and do you have any suggestions to change it??
Warning: The above post may have been modified multiple times.

"In a great game, the character must never perfectly obey the user's command"
 - Tim Rogers

http://connorspuzzles.tumblr.com/

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Re: My site and first game are UP!!! :F
« Reply #7 on: July 07, 2009, 06:11:20 PM »
Took me around 10-20 minutes. Mainly due to the fact that I had know idea how to use Gm's inventory. :P So far it's great, though it would be pretty cool if you could insert a battle, or have the character go through the tunnel to find himself outside but inside the outer wall where he has to figure out how to get over the wall and to freedom.



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Re: My site and first game are UP!!! :F
« Reply #8 on: July 08, 2009, 01:43:47 AM »
You should consider buying GameMaker. It can do a whole lot more than the demo, and it's not that much to pay (granted, it's twenty dollars and there's a recession on, but we're using Mac OS so we're the survivors... muhahahaha!).

Al would probably appreciate it too :)


Connors


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Re: My site and first game are UP!!! :F
« Reply #9 on: July 08, 2009, 01:06:53 PM »
Quote
Took me around 10-20 minutes. Mainly due to the fact that I had know idea how to use Gm's inventory. :P So far it's great, though it would be pretty cool if you could insert a battle, or have the character go through the tunnel to find himself outside but inside the outer wall where he has to figure out how to get over the wall and to freedom.
Oh, there will be a battle fo sho... The main plan is to make the tunnel longer. Perhaps make a section that's a maze. The idea was that the tunneler accidentally ran into another cave while escaping.  ;)
Warning: The above post may have been modified multiple times.

"In a great game, the character must never perfectly obey the user's command"
 - Tim Rogers

http://connorspuzzles.tumblr.com/

Xiphos


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Re: My site and first game are UP!!! :F
« Reply #10 on: July 13, 2009, 11:30:23 AM »
Hey, thanks! Actually I had tried both, and I like GM because of the inventory and status bar, but I found out too late that I cant compile
You can make your own hp bar or status bar in SC
http://www.silvercreator.net/cgi-bin/yabb2/YaBB.pl?num=1199752964
http://www.silvercreator.net/cgi-bin/yabb2/YaBB.pl?num=1195353710
And you can have an inventory!
http://www.silvercreator.net/cgi-bin/yabb2/YaBB.pl?num=1214431488
And your code can over 20 lines (maximum for GM demo right?) The 20 lines thing is why I switched to silver creator.
« Last Edit: July 13, 2009, 11:31:15 AM by Xiphos »

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Re: My site and first game are UP!!! :F
« Reply #11 on: July 13, 2009, 02:33:06 PM »
15 lines. During my offline activities I made an entire RPG with the demo version of GM called Quest for the Silver Sword which, although text based, is more advanced than any other game I've ever made. I had intended to release the engine, but my computer broke before I had completed the readme.

Aaaanyways... My point is that the only thing you need to make good games is determination.
« Last Edit: July 13, 2009, 02:34:02 PM by Silverwind »
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