Heres what we should do:
1. Decide everyone's positions (programmers, artists, ect.)
2. decide what type of game to make Â
3. finish the website
4. make a forum
5. start the project
EDIT - also, we should get a sense of what experience everyone has... like I don't even have game maker, and I bet some of you game maker people have never used silver creator.
That's a great plan. We should get started on it right away.
Good idea- maybe put our real names out there, a little bio page for each of the people in the company, that would be cool.
Like First Name "Alias" Last Name/Initial.
Great idea... Â ...Your name is Alias?
Yeah, we can do something like:
Name-
Location-
Position-
Skills-
Interests-
Name- Gandolf (Matt)
Location- Kansas, U.S.A
Position- Member of the Eclipse (Game/Studio/Productions?) company.
Skills- Network, Gm, Sc, Tnt, Obj-C, Vb.net, Vb6, VbScript, learning Python programming.
Interests- Networking, Mmo/Orpg making.
Since we are spilt between SC and GM, maybe we should use Xcode or TNTbasic?
Something easy would be best. I'm thinking of making the game "Fifteen" in Gm or Sc. Also I can make simple apps in Xcode, but the NSCommands really fry my brain.
I kind of hate TNT... raise your hand if you have any xcode game programming experience.
*Raises Hand* I have a bit. Not enough to really make any sort of game except for really simple games that probably won't catch the attention of any player.
theres a huge different between some simple programs and a game
Yeah. A simple game should be set first. Perhaps we should make this game:
http://www.holotronix.com/samlloyd15.php#-Gandolf