Hello gamemakers!
I made the first real map for the game. I'm not going to spoil much of it, but it is somewhat in the center of the map. It has the entrance to the mines (earth area), the Vulcano is on it (fire area), the Facory City is going to be east of it (metal area), on both sides there are going to be forests (wood area) and south of it there is going to be the sea (fire area, just kidding
water area)
The entrance to the mines works like a portal to the top of the mountain, just for the sake of testing the map. The real road to go up the mountain is going to be on the left of this map.
There is a small NPC bug, but this is just minor and doesn't effect the gameplay. I'm going to look into it soon.
Here is a small update vid (bad english I know
I really should think of what I'm going to say before I'm going to record a vid!)
http://screencast.com/t/idZItUb0BFAlso these are the ideas I have (none of these are scripted yet, I didn't even start with them, they are just plans for the future):
- You don't have to fight. You can gain 25 levels from fighting, and 25 from doing quests. If your fighting level is higher, you are a mage or warrior. If your quest level is higher, you are a squad or ranger. If they are equal you are a paladin.
- You have to be level 25 (this is fighting + quest, so it could be quest level 10 and fighting level 15, or any other combination that is atleast 25) to enter a secret path that's called the "Path of Light and Darkness". This path was made by the angels and demons and at the end awaits the biggest secret about good and evil (ofcours, you are the good guy, buy the badguy wants to use the knowledge of the secret for his own plans...)
- The energy "Core" plays a big role in the game. What is it about? What ca you use it for? The people in the Factory City want to use it for their factory, but the Earth People won't let them mine it. Small troubles get big pretty fast...
- Massive world! Both aboveground, and underground. The earth people are lucky. They have a big area!