Topic:   Quest of Magic Progress   (Read 43950 times)


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Tireas Dragon


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Re: Quest of Magic Progress
« Reply #60 on: July 10, 2008, 05:42:27 PM »
Well I was working on labyrinth it worked in run version but when I played it compiled NOTHING worked. Now the final boss can walk through walls and on top of you.
I must be dreaming (wake up me wake up) How could this have happened. Tireas' cry when he found his computer fallen over in his chair with it's screen shattered.

Silverwind


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Re: Quest of Magic Progress
« Reply #61 on: July 10, 2008, 05:47:31 PM »
Oooohhh... nasty...

I can't change the icon of the compiled QoM app for some reason. It's stuck as the default image. Perhaps it's because the app is over 16 megs.

I've spent ages working on a custom icon, so I guess I'll just use it for the folder if the app doesn't want it.
« Last Edit: July 10, 2008, 05:49:28 PM by Silverwind »
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Tireas Dragon


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Re: Quest of Magic Progress
« Reply #62 on: July 10, 2008, 08:29:25 PM »
Over 16 megabytes? That could end badly for QoM considering the 16 megabyte file limit.
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Al Staffieri


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Re: Quest of Magic Progress
« Reply #63 on: July 11, 2008, 01:35:20 AM »
Quote
I can't change the icon of the compiled QoM app for some reason. It's stuck as the default image. Perhaps it's because the app is over 16 megs.

Be extremely careful with that. 16Mb is the file size limit. Trying to go past that can corrupt the entire game file. I would make sure you have a backup of it.

You might try putting a few card pictures as external picture files to lower the size.

Silverwind


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Re: Quest of Magic Progress
« Reply #64 on: July 11, 2008, 04:29:24 AM »
Woh, thanks! I'll do that right away. :o

EDIT:

The compiled app is now 16 megs exactly, and the GM file is 15.6. The custom icon thing works now. :)
« Last Edit: July 11, 2008, 04:40:14 AM by Silverwind »
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Silverwind


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Re: Quest of Magic Progress
« Reply #65 on: July 11, 2008, 06:15:55 PM »
I'm uploading it now, it'll take about 5 minutes! :D HURRAY!
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Silverwind


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Re: Quest of Magic Progress
« Reply #66 on: July 11, 2008, 06:32:49 PM »
Sorry for the infinite delays, but finally... finally... I deleted the file.

Kidding, kidding, here it is: link removed

Enjoy the full build beta, and please post any thoughts you have on it.
« Last Edit: July 12, 2008, 01:25:19 PM by Silverwind »
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Tireas Dragon


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Re: Quest of Magic Progress
« Reply #67 on: July 11, 2008, 06:59:09 PM »
The file is bad, Decompression failed. The link is fine just the file is bad.  :'(
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Silverwind


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Re: Quest of Magic Progress
« Reply #68 on: July 11, 2008, 07:29:36 PM »
I've just downloaded it and decompression works fine for me. Has anyone else experienced problems?

It's ridiculously late here so I have to go to bed, but I'll look into it after bowling tomorrow if the problem hasn't been fixed. Thanks for reporting it btw.
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Tireas Dragon


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Re: Quest of Magic Progress
« Reply #69 on: July 11, 2008, 08:03:44 PM »
What version of OSX are you using because I still can't get the decompression to work. (10.5.4 btw)
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Re: Quest of Magic Progress
« Reply #70 on: July 12, 2008, 02:49:08 AM »
10.4.11 (aha, there you go Al. You could use GameMaker 3.9.10)

Here's a different link: link removed
« Last Edit: July 12, 2008, 01:22:00 PM by Silverwind »
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Tireas Dragon


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Re: Quest of Magic Progress
« Reply #71 on: July 12, 2008, 09:13:19 AM »
Decompression still failed try using stuffit or something because I can't decompress your file.
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Silverwind


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Re: Quest of Magic Progress
« Reply #72 on: July 12, 2008, 09:41:28 AM »
I'm using Stuffit. ??? I'll try something else, but both of the files work for me.
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Gnome


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Re: Quest of Magic Progress
« Reply #73 on: July 12, 2008, 09:54:45 AM »
I decompressed it using Stuffit, but it then couldn't find the original file Alias.
This Cannot be, NOOOOOOOO!!!!

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Re: Quest of Magic Progress
« Reply #74 on: July 12, 2008, 10:03:58 AM »
i havent tryed it yet but thats happened to me a couple times, if osx cant decompress it you have to manually open it with stuffit

you should use mediafire, we dont have to wait 45 seconds