As previously mentioned, I didn't
translate Melvin's Smart Nav to GM, I wrote V6 entirely from scratch after hearing Eq say that he thought collision classes could all be stored in a single variable. I
did take a look at Melvin's Smart Nav, but I couldn't grasp anymore of it other than what Eq had already suggested. (that CCs could be stored in a single var) Melvin's Smart Nav is awesome I'm sure, but it's not V6. V6 is merely a compressed version of V5, nearly identical. Just thought I should clarify that.
EDIT:
Oh, I've just realized that the confusion may have arisen from the title "V6: GM Edition" which I gave. The reason I platformed it is because Eq said he was working on a V6 for Silver Creator before I even
started V6GM.