Topic:   The iPhone Project   (Read 395100 times)


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WarHampster


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Re: The iPhone Project
« Reply #600 on: May 07, 2010, 07:07:43 PM »
I won't be able to do it this weekend... maybe next if I'm lucky, sorry. I have my AP World History exam + an English final paper and project + a Chinese project + a chemistry lab and test + a history final paper so as you can imagine I'm a bit stressed.
« Last Edit: May 07, 2010, 07:08:11 PM by WarHampster »

Gan


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Re: The iPhone Project
« Reply #601 on: May 07, 2010, 07:20:41 PM »
Ouch. Sounds tough. We'll post what we discussed, keep you updated. Take as much time as you need.


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Mystor


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Re: The iPhone Project
« Reply #602 on: May 08, 2010, 12:05:57 AM »
If you guys don't mind, I may listen in, and supply comments if I find something to comment on. Depends on when it is.
"I'll lie to him."
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Gan


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Re: The iPhone Project
« Reply #603 on: May 08, 2010, 08:00:13 AM »
Sure. Have a Skype account?


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Re: The iPhone Project
« Reply #604 on: May 08, 2010, 10:20:28 AM »
My Skype account is GanMatt. I'm on so just give me a chat or call when you guys get on.


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Silverwind


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Re: The iPhone Project
« Reply #605 on: May 08, 2010, 11:25:28 AM »
I'll be on in about an hour from now.
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Gan


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Re: The iPhone Project
« Reply #606 on: May 08, 2010, 11:45:41 AM »
Sounds good to me. Just enough time to get ready... maybe eat lunch.


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Silverwind


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Re: The iPhone Project
« Reply #607 on: May 08, 2010, 01:15:03 PM »
I'm on at http://www.mebeam.com/GMGroom

Skype name is silverwind-san
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Gan


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Re: The iPhone Project
« Reply #608 on: May 09, 2010, 04:42:43 PM »
*Huge Update*
Today I decided to sit down for a few hours and finally force myself to program something that has been on my list for far too long. It took a ton of brain power and thinking as it's pretty math complex but...
It was well worth it.
I have redone the scrolling map drawing to go from 15 frames per second to a steady 60 fps. It is amazing. I'll have to make a video soon...


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Re: The iPhone Project
« Reply #609 on: May 09, 2010, 06:06:45 PM »
Here's a video:
http://web.mac.com/avisaria/iRPGVideo.mov

Plays super smoothly. I think the engine would be amazing with an online counterpart. *Hint Hint* (Think online iPhone game)


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« Last Edit: May 09, 2010, 06:07:02 PM by Gandolf »

Silverwind


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Re: The iPhone Project
« Reply #610 on: May 09, 2010, 06:24:38 PM »
Wow! Nice going Gan. Potions look col too. :)
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Re: The iPhone Project
« Reply #611 on: May 09, 2010, 06:56:24 PM »
Quote
Wow! Nice going Gan. Potions look cool too. :)
Yeah they do. ;) You made them.

Who wants to do shot gun conferences? I'll be on all today and tomorrow. Come on Skype or iChat to conference.


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Re: The iPhone Project
« Reply #612 on: May 09, 2010, 09:18:52 PM »
Hey Silver, if you want to throw the mock up of the new layout at me I'll have all of tomorrow to program it in.


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Re: The iPhone Project
« Reply #613 on: May 10, 2010, 02:30:34 PM »
I decided to try out smooth movement:
http://screencast.com/t/OTNjODBmOTQ

Which do you like better?


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Tireas Dragon


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Re: The iPhone Project
« Reply #614 on: May 10, 2010, 02:50:50 PM »
Smooth is nice. There are bugs but I don't think they will be too hard to fix.
I must be dreaming (wake up me wake up) How could this have happened. Tireas' cry when he found his computer fallen over in his chair with it's screen shattered.