Aha, that looks great.
Non crowding, easy to use, lots of space, and it fits the interface perfectly. Also leaves room for more.
I'm not sure that I'll make an attack button. I would have no idea where to put it, so like in Oberin it'll probably auto-attack. Though with the attacking, the player would have a set speed too that he would attack with.
Hmm, what do you guys think?
Turn based or real time?
Based on the speed variable or your finger mashing speed?
-Gandolf