Yeah, I'll pm you some code later today. You'll find it quite similar to ActionScript syntax.
Sounds great.
Now, as for the simple RPG, it's progress will follow a periodic pattern of slow crawl, then sudden leap. The slow crawls will happen across the week days as work clutters my schedule(probably yours too), and the leaps will happen on the weekends where I will probably have endless amounts of free time.
Though to compensate for the slow crawl during the week days, I'll make it an effort to get to bed earlier and wake up 2 hours earlier than I usually do. 3:30 a.m.
-Gandolf
P.S. Do you guys want me to post the Xcode source file for you to download and test in your simulators after each crucial step(Or to study what I have created and how I programmed it)?
I would just like the code, because I don't have a readily available version of Xcode on a Intel Mac (Damn buying a G5 the Christmas before they announce that they are switching to Intel...)
And dude, don't lose sleep over making this game, no matter how awesome it is, its not worth losing sleep over.
[offtopic]
Once Gorfmasta and I work out the details of the story (He originally made the universe which the game is based off of, "Agenos") I will get started on it. The game will be more "open world" than some other games, however, it will also have a main storyline of quests that you have to do around every few levels that may change the environment or unlock new areas.
Currently I am looking at around 30-40 levels of gameplay, contemplating having the main story end at 30 then letting you explore the rest of the time in dungeons (Mebbie including Something like the Caverns of Time in World of Warcraft where you can go back to past events and beat them at a harder difficulty)
[/offtopic]
Wow, I just realized how completely off topic this entire post was...
Not going to delete it though, because, well, whats the point.
If you are actually interested in just the iPhone Project skip everything from the [offtopic] to the [/offtopic]
Mist
PS. I got a free domain when I switched webhosts, so I also have the domain Agenosworld.com, where, once I get it fixed up, you will be able to see everything about our RPGs based in the world of Agenos.