Topic:   iPhone Project: The In-Game Plan   (Read 88905 times)


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Gan


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iPhone Project: The In-Game Plan
« on: October 18, 2009, 01:34:33 PM »
Now we're going to try something different. Here we will create how the game will be in a much more organized manner.

Characters:
Setup: Name - Game Name - Role - Sprite
Example: george1337 - George the Jester - Friendly jester that provides insight within the town square -

  • Ghost -
  • Al -
  • Mike -
  • Silverwind - Helpful NPC. Relays useful information to the player (and possibly an "in" joke referring to how the character represents the game's sprite artist). -

  • Swamp7hing -
  • Mistron -
  • WarHampster -
  • Telstar -
  • Gnome_Again - Gnome Propagandist, he offers you Gnomeish Weapons (Spork of Death, Beard Comb of Destiny) in exchange for... some collectible items (pointy hats) -

  • Guthan -
  • Gandolf -
  • Hendo - Mage, owner of wizardry shop. Sells spells, regents, ect... -

[/list]
We will all decided what out characters shall be and what sprite they will have. It must reflect our actual Gmg life.

World Maps:
Setup: Description - Map
Example: The Great Plains -


Monsters:
Setup: Name - Role - Sprite
Example: Vile Plant - Plant that attacks anything that comes near -


The idea here is to post your world, monsters, and characters. We will agree on them. Once the world map, monsters and characters are created all we need to do is create a conflict in our land.


-Gandolf
« Last Edit: October 20, 2009, 08:14:07 PM by Gandolf »

GuthanSoftware


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Re: iPhone Project: The In-Game Plan
« Reply #1 on: October 18, 2009, 03:00:41 PM »
Hey how do I use the tile set to make the landscape? Copy, and paste?
Guthan - Guthan the Wise - Provides you with armor, and weapons for a small fee. He also provides you with a quest.

Zorphues - Boss - Lord of demons, and evil.
« Last Edit: October 18, 2009, 03:17:34 PM by Guthan »
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Silverwind


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Re: iPhone Project: The In-Game Plan
« Reply #2 on: October 18, 2009, 04:40:31 PM »
Quote
Eh... If we do add a Gmg logo, we'll also keep the RogueSoft logo. Silver is the head of RogueSoft, created all the great tiles/sprites. Credit's due to Silver, no matter what happens, the logo stays.
*pride* Thanks Gan! :D We can shrink it down to a more convenient size if we end up going for a single page credits screen.

Quote
A game can have an epic storyline and still be "simple." I think (and probably other people agree) that a story about a problem in a town would probably be pretty boring.
For me, nothing rings of noobishness more than Final Fantasy level of plot epicness in a game with kiddy graphics. I love both kiddy graphics and Final Fantasy, but mixing them together doesn't work. Kiddy graphics work great with comedic Yipe! style plots, and unless the world is at risk from a very silly threat I agree entirely with Gan that keeping the game's universe confined to a town or a tiny realm is the best way to go.
« Last Edit: October 18, 2009, 04:42:23 PM by Silverwind »
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WarHampster


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Re: iPhone Project: The In-Game Plan
« Reply #3 on: October 18, 2009, 04:51:28 PM »
Kiddy graphics....? -_-

Gan


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Re: iPhone Project: The In-Game Plan
« Reply #4 on: October 18, 2009, 04:52:18 PM »
Quote
Hey how do I use the tile set to make the landscape? Copy, and paste?
Guthan - Guthan the Wise - Provides you with armor, and weapons for a small fee. He also provides you with a quest.

Zorphues - Boss - Lord of demons, and evil.

Yeah, copy and paste works.
Hey Guthan, let's try to make all main characters within the game real characters related to Gmg, Sc, Gm and how the community views them within the forum. Sadly Zorphues isn't a real person on the Gmg.

So instead of me describing myself as Gandolf - Holy Supreme Ruler of the Chronic Kingdom, other people would describe me as Gandolf - The Dungcart Bum.
It'd make the game more realistic towards what we actually are and not what we want to be or even think that we are.

Here's an accurate one:
Gnome_Again - Defender of all Gnome-kind -




-Gandolf
« Last Edit: October 18, 2009, 04:53:24 PM by Gandolf »

Silverwind


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Re: iPhone Project: The In-Game Plan
« Reply #5 on: October 18, 2009, 05:32:01 PM »
Quote

Yeah, copy and paste works.
Hey Guthan, let's try to make all main characters within the game real characters related to Gmg, Sc, Gm and how the community views them within the forum. Sadly Zorphues isn't a real person on the Gmg.

So instead of me describing myself as Gandolf - Holy Supreme Ruler of the Chronic Kingdom, other people would describe me as Gandolf - The Dungcart Bum.
It'd make the game more realistic towards what we actually are and not what we want to be or even think that we are.

Here's an accurate one:
Gnome_Again - Defender of all Gnome-kind -




-Gandolf
:o Oh oh... he gave Gnome a Dwarf pic!

*legs it*
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Gan


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Re: iPhone Project: The In-Game Plan
« Reply #6 on: October 18, 2009, 05:59:58 PM »
Sorry. :P That was the closest sprite to a gnome I could find.
Hey Silver, would you mind if I used your tiles without gridlines?


-Gandolf

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Re: iPhone Project: The In-Game Plan
« Reply #7 on: October 18, 2009, 06:08:06 PM »
Quote
:o Oh oh... he gave Gnome a Dwarf pic!

*legs it*


I'm my homeland, the price for that is watching ALL of spiderman 3 (man I hated that movie)
This Cannot be, NOOOOOOOO!!!!

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Re: iPhone Project: The In-Game Plan
« Reply #8 on: October 18, 2009, 06:23:37 PM »
Quote
Sorry. :P That was the closest sprite to a gnome I could find.
Hey Silver, would you mind if I used your tiles without gridlines?


-Gandolf
I was only joking, they look the same anyway, hehe.

As for the super awesome gridline-less Roguesoft Sprite Set; yes I do mind. It's not that don't want you using them, but I don't want them associated with any failed projects. If the time comes when the game is nearly finished, then I'll gladly allow you to redo the world with the awesomer set. Until then however...
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Gan


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Re: iPhone Project: The In-Game Plan
« Reply #9 on: October 18, 2009, 06:50:35 PM »
I understand. :)


-Gandolf
« Last Edit: October 18, 2009, 06:52:19 PM by Gandolf »

Silverwind


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Re: iPhone Project: The In-Game Plan
« Reply #10 on: October 19, 2009, 04:12:50 AM »
Name: Silverwind
Role: Helpful NPC. Relays useful information to the player (and possibly an "in" joke on representing the game's sprite artist).
Sprite:
« Last Edit: October 19, 2009, 06:42:24 AM by Silverwind »
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Gan


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Re: iPhone Project: The In-Game Plan
« Reply #11 on: October 19, 2009, 07:02:01 AM »
That's good. :) Very accurate display of your actual role within the forum. Due to the importance of your role, you will be the first NPC to enter the iPhone Project.
Edit:
Quote
Relays useful information to the player (and possibly an "in" joke on representing the game's sprite artist).
I may need some help with dialog when I add in the NPC.


-Gandolf
« Last Edit: October 19, 2009, 07:32:41 AM by Gandolf »

Silverwind


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Re: iPhone Project: The In-Game Plan
« Reply #12 on: October 19, 2009, 07:59:38 AM »
Quote
I may need some help with dialog when I add in the NPC.
Sure, I'll think up a dialogue tonight. :)

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GMG Hendo


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Re: iPhone Project: The In-Game Plan
« Reply #13 on: October 19, 2009, 03:13:28 PM »
I'll be an NPC!
Can I handle magical spells and abilities?
I can't draw a sprite of myself though, I stink at drawing :(

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Re: iPhone Project: The In-Game Plan
« Reply #14 on: October 19, 2009, 04:03:42 PM »
Here's a few dialogue concepts:

"Hail and well met friend! If you're travelling afar you should stock up on Healing Potions. Dangerous monsters have been roaming the realm of late."

"Hail and well met friend! Are you leaving town on an adventure? Make sure to buy some regents at Gnome's Wares first."

"Hail and well met friend! If you're looking for low cost web+graphic design check out www.tdsy.com for great quality designs at affordable rates!"

"Hajimemashite! Shibaraku desu ne, nani o kaimasu ka."

Quote
I'll be an NPC!
Can I handle magical spells and abilities?
I can't draw a sprite of myself though, I stink at drawing :(
So did Hitler, so unless you wanna be in the same category as him, learn how.

;D Kidding, just pick a race and quote me a general appearance. I'll draw the sprite.
« Last Edit: October 19, 2009, 04:08:29 PM by Silverwind »
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