Topic:   HyperCard in the history of digital art   (Read 2104 times)


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WarHampster


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HyperCard in the history of digital art
« on: February 23, 2015, 02:08:26 PM »
Reading these two articles -
http://ellaguro.blogspot.com/2015/02/a-21st-century-digital-art-manifesto.html
http://www.loper-os.org/?p=568

got me nostalgic for card-based development and what it meant for me as a new programmer. With the death of SilverCreator, there really is no modern equivalent.

EqwanoX


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Re: HyperCard in the history of digital art
« Reply #1 on: April 12, 2015, 07:13:39 AM »
i still highly recomend "chronicle of ekan" but how would you run hypercard games now? sheepshaver? that game was SO good, and on a technical level its arguably more advanced than MLII, and it came out like 20 years ago. i wonder what happened to the kid that made it? he must be in game design

i did fan art for it a long time ago, its still on my photobucket

WarHampster


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Re: HyperCard in the history of digital art
« Reply #2 on: April 28, 2015, 12:41:08 AM »
Never heard of this, it looks awesome.

Link for anyone who's wondering: http://macintoshgarden.org/games/chronicle-of-ekan

I bet this is the same Brandon Ballinger: https://twitter.com/bballinger

EqwanoX


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Re: HyperCard in the history of digital art
« Reply #3 on: May 10, 2015, 04:53:40 PM »
wow, i wonder if thats him, i have to check later. if you play this game, its an amazing experience, you HAVE to be a genius to make this game