Guys, I'm setting Avisaria on the back burner and will be placing the iPhone RPG up front. The World Editor will be made to the specifications of the iPhone RPG and I want to get the World Editor done by at most the end of this week.
Deadline for the iPhone RPG: April 9th, that's when I get the developers license.
Now I'll be making the game to have scrollable maps as I think that's what most of you want. Character animation isn't a must but it'd certainly look better on scrollable maps. If you guys want, you can start making animated characters.
Also the maps will work on layers. Ground layer is for terrain type such as grass, dirt, ect. Mask layer is for all above ground objects such as bushes, rocks, tree stumps, ect. The player walks on ground and mask. Now the third layer is fringe. Fringe is what goes over the player such as clouds, fog, and tree branches. Player walks under the fringe.
So now that we have layers, in all new tiles; you don't need to add background terrain to the sign post, houses, rocks, trees, and all other non-ground objects.
I'm sure you'll love this WarHampster.
-Gan