Topic:   cancelled projects?   (Read 15853 times)


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EqwanoX


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Re: cancelled projects?
« Reply #15 on: February 25, 2010, 02:38:02 PM »
only 9 enemies are used and 14 unused, icluding a "pc from hell" (must be a secret boss?)
« Last Edit: February 25, 2010, 02:39:00 PM by EqwanoX »

Silverwind


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Re: cancelled projects?
« Reply #16 on: February 25, 2010, 02:55:01 PM »
Hehehe... ah, fond memories. ;D Yup, I still have a dusty copy of the map: http://yfrog.com/bcmfmapp

Most of the enemies were originally drawn for a card game I was working on several years before I made MF.
« Last Edit: February 25, 2010, 02:55:31 PM by Silverwind »
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Charlo


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Re: cancelled projects?
« Reply #17 on: February 25, 2010, 03:50:59 PM »
Haha, I have a bunch of old GM projects that never finished.  I tried to bring them over to my macbook from my old, OS 9 fruit-colored iMac but couldn't get it to work.

None of them were that spectacular, just simple scripting and click areas, so they wouldn't really be of any interest unless you're interested in what my 12-year-old mind was devising.   ;D

EqwanoX


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Re: cancelled projects?
« Reply #18 on: February 25, 2010, 04:56:43 PM »
i think this game is to big for me to port.

did you ever think of updateing moonfable to your newer system with scrolling maps?

Silverwind


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Re: cancelled projects?
« Reply #19 on: February 25, 2010, 06:49:59 PM »
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did you ever think of updateing moonfable to your newer system with scrolling maps?
Yup. I've often pondered a remake, as the story really appeals to me. I think if I ever get around to finishing it I'll experiment with new ways of encountering enemies, as I don't fancy having to draw a sprite for each enemy (based on the original pics) but at the same time I can't bring myself to settle with random encounters.

Above all I love the music in this game. :)

EDIT:

I lost the source for those tracks.
« Last Edit: February 25, 2010, 06:52:08 PM by Silverwind »
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Silverwind


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Re: cancelled projects?
« Reply #20 on: March 01, 2010, 05:51:38 PM »
lol! I just slogged my way through the demo and I'd forgotten about the funny ending. For those who haven't seen it:

http://screencast.com/t/ZmY3OTYw
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EqwanoX


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Re: cancelled projects?
« Reply #21 on: March 01, 2010, 07:40:31 PM »
yea i liked that part. also after you do that the guy that buys silver and gold locks his door, what a ducsh bag, i had like 6 rocks too

i always thoght moonfable was a free roaming rpg, but it seems like you intended it to be quest based, because the demo ends after that one quest
« Last Edit: March 01, 2010, 07:41:48 PM by EqwanoX »

Connors


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Re: cancelled projects?
« Reply #22 on: March 01, 2010, 11:40:01 PM »
I'll post my scroller as soon as I can get the ship to shoot things, I'm not sure I want to make levels any time soon, tho.
Warning: The above post may have been modified multiple times.

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Silverwind


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Re: cancelled projects?
« Reply #23 on: March 02, 2010, 03:36:58 AM »
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yea i liked that part. also after you do that the guy that buys silver and gold locks his door, what a ducsh bag, i had like 6 rocks too
Are you sure? ;)

Quote
i always thoght moonfable was a free roaming rpg, but it seems like you intended it to be quest based, because the demo ends after that one quest
Yeah, originally I had intended it to be completely quest progressive, but then I decided I'd have two dungeons per level: one for the story quest and an optional one you'd have to explore the overworld to find. What do you think though, should it just be completely free roaming? I'm actually trying to finish it this month.

Quote
I'll post my scroller as soon as I can get the ship to shoot things, I'm not sure I want to make levels any time soon, tho.
Can't wait to see it. :)
« Last Edit: March 02, 2010, 03:37:32 AM by Silverwind »
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EqwanoX


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Re: cancelled projects?
« Reply #24 on: March 02, 2010, 09:06:31 AM »
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I'm actually trying to finish it this month.
(did you say finish?:o)

 if you can, keep the quests
« Last Edit: March 02, 2010, 09:07:27 AM by EqwanoX »

Connors


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Re: cancelled projects?
« Reply #25 on: March 02, 2010, 06:47:30 PM »
Warning: The above post may have been modified multiple times.

"In a great game, the character must never perfectly obey the user's command"
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Tireas Dragon


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Re: cancelled projects?
« Reply #26 on: March 02, 2010, 07:50:31 PM »
rougesoft has been down for years now i don't know if he will ever set it up again.
I must be dreaming (wake up me wake up) How could this have happened. Tireas' cry when he found his computer fallen over in his chair with it's screen shattered.

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Re: cancelled projects?
« Reply #27 on: March 03, 2010, 08:10:58 PM »
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(did you say finish?:o)

if you can, keep the quests
Okdoke. I like the idea of reporting to Orth Greenstone whenever you need direction. :)

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rougesoft has been down for years now i don't know if he will ever set it up again.
lol! ;D Not quite 10 months actually. I've got a redesigned site almost ready to go, I just need time to upload it and money to host it. My income's going on bills and bread at the moment.
« Last Edit: March 03, 2010, 08:11:27 PM by Silverwind »
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Re: cancelled projects?
« Reply #28 on: March 03, 2010, 08:57:10 PM »
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Yeah, originally I had intended it to be completely quest progressive, but then I decided I'd have two dungeons per level: one for the story quest and an optional one you'd have to explore the overworld to find. What do you think though, should it just be completely free roaming? I'm actually trying to finish it this month.

I have the strange want to make a free roaming RPG now...
This Cannot be, NOOOOOOOO!!!!

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Tireas Dragon


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Re: cancelled projects?
« Reply #29 on: March 04, 2010, 05:36:06 PM »
It would really be something if you finished a free roaming RPG.
I must be dreaming (wake up me wake up) How could this have happened. Tireas' cry when he found his computer fallen over in his chair with it's screen shattered.