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3D Modeling
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3D Modeling
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Gan
Administrator
^ This guy is amazing.
Posts: 4411
Re: 3D Modeling
«
Reply #15 on:
April 02, 2011, 07:55:16 PM »
Wow, that's really cool stuff. The rigged people seems very useful.
That game engine is very intriguing. I've looked through your Chain.blend file, I see how the objects are made but I can't figure out where the code is.
What makes the stuff act the way it does?
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Zoo
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Posts: 1686
Re: 3D Modeling
«
Reply #16 on:
April 02, 2011, 07:57:13 PM »
Purple pac-man dude button is where the logic buttons are. I'm not actually using any code.
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Gan
Administrator
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Posts: 4411
Re: 3D Modeling
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Reply #17 on:
April 02, 2011, 11:04:31 PM »
Thanks, this is amazing!
With the game logic, I can enable physics, run the game, have it record the physics, than render the animation off the recorded physics!
I love how you can even make a whole game in this without touching a line of code.
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Gan
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Re: 3D Modeling
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Reply #18 on:
April 03, 2011, 01:27:40 PM »
Here's a very fake looking wall being broken down by a ginormous golf ball:
http://www.youtube.com/watch?v=sswIjtIexLg
Need to figure a way to glue bricks together to make it more realistic.
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Zoo
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Posts: 1686
Re: 3D Modeling
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Reply #19 on:
April 03, 2011, 04:27:25 PM »
That's pretty cool. I never got good at any of this. How do you render an animation with physics?
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Gan
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Re: 3D Modeling
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Reply #20 on:
April 03, 2011, 05:30:30 PM »
In the game engine, hit record animation in the Game menu at the top. Then play the game, stop, switch to blender render mode, rewind to frame 0 and press Render anim.
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Connors
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Posts: 2374
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Re: 3D Modeling
«
Reply #21 on:
April 03, 2011, 09:38:16 PM »
Nice profile picture Matt.
EDIT if you want that building collapse to look better you can start by staggering the bricks so they "lock" together. It's stronger that way.
«
Last Edit: April 03, 2011, 09:41:39 PM by Connors
»
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"In a great game, the character must never perfectly obey the user's command"
- Tim Rogers
http://connorspuzzles.tumblr.com/
Gan
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Re: 3D Modeling
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Reply #22 on:
April 03, 2011, 10:52:57 PM »
Hey thanks, that's what I needed...
http://www.youtube.com/watch?v=QV67TGPKn9U
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Gan
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Re: 3D Modeling
«
Reply #23 on:
April 12, 2011, 09:26:18 PM »
Small update on the building demolition:
Building Collapse 3.0
I apologize for not posting this earlier but I've been very busy on another forum.
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Connors
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Re: 3D Modeling
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Reply #24 on:
April 12, 2011, 11:18:31 PM »
Speaking of RPGs
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"In a great game, the character must never perfectly obey the user's command"
- Tim Rogers
http://connorspuzzles.tumblr.com/
Zoo
GMG Extraordinaire
Posts: 1686
Re: 3D Modeling
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Reply #25 on:
April 13, 2011, 04:28:39 PM »
BOOM!
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x
GMG-er
Posts: 247
Re: 3D Modeling
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Reply #26 on:
April 14, 2011, 09:12:52 PM »
I'm hopeless with Blender, I couldn't make head nor tails of it, thus I am impressed with your creation(s)!
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