News
Articles & Tutorials
Games
HTML5 GM
Developer Tools
Developer Sites
Forum
GMG Contest
Home
Help
Search
Login
Register
Game Maker's Garage Forum
»
Game Maker's Garage
»
Trash Talk
»
A bit of Trig. help.
« previous
next »
Print
Pages: [
1
]
Topic:
A bit of Trig. help.
(Read 8248 times)
0 Members and 2 Guests are viewing this topic.
Gan
Administrator
^ This guy is amazing.
Posts: 4411
A bit of Trig. help.
«
on:
March 05, 2009, 07:09:39 PM »
How do you get the rotation of one object orbiting another?
Let's say a moon is orbiting the earth on a 2d plane, what's the equation to get the moon's rotation around the earth?
-Gandolf
Logged
Check out this tile engine made in HTML5 GM!
Charlo
GMG-er
Posts: 451
Re: A bit of Trig. help.
«
Reply #1 on:
March 06, 2009, 08:02:38 PM »
I took trig just last year but I can't figure out what you're asking. What do you mean by rotation?
Logged
Gan
Administrator
^ This guy is amazing.
Posts: 4411
Re: A bit of Trig. help.
«
Reply #2 on:
March 07, 2009, 08:03:49 AM »
Here's a little picture to show what I mean:
Trying to find the degrees of rotation of the small ball at random points around the large ball.
-Gandolf
Logged
Check out this tile engine made in HTML5 GM!
Gan
Administrator
^ This guy is amazing.
Posts: 4411
Re: A bit of Trig. help.
«
Reply #3 on:
March 07, 2009, 08:33:13 AM »
Yes! It works!
-Gandolf
Logged
Check out this tile engine made in HTML5 GM!
Tireas Dragon
GMG Extraordinaire
Posts: 1626
Trying to recover from my shattered screen.
Re: A bit of Trig. help.
«
Reply #4 on:
March 08, 2009, 11:36:17 PM »
I still don't understand the question.
If you are trying to find the degrees wouldn't you just use a protractor.
Logged
I must be dreaming (wake up me wake up) How could this have happened. Tireas' cry when he found his computer fallen over in his chair with it's screen shattered.
Print
Pages: [
1
]
« previous
next »
Game Maker's Garage Forum
»
Game Maker's Garage
»
Trash Talk
»
A bit of Trig. help.