Topic:   Awesome stuff is brewing....   (Read 8853 times)


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GMG Mike


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Re: Awesome stuff is brewing....
« Reply #15 on: March 13, 2011, 09:13:00 PM »
If you're a student you can get CS5 for $249. Still pretty high but a lot better than $700.

I would just look for an old copy of maybe CS2 or CS3 on eBay if you want to stay legal.

Connors


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Re: Awesome stuff is brewing....
« Reply #16 on: March 14, 2011, 12:19:13 PM »
@Chalo: Cool menus, how do you make them? Or would I even understand you? I don't even know much basic HTML. XD
@Everyone: My RPG engine now officially works with any number of rooms connected by walking off the side of the screen. (How exciting!)\\
« Last Edit: March 14, 2011, 12:34:57 PM by Connors »
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"In a great game, the character must never perfectly obey the user's command"
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Charlo


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Re: Awesome stuff is brewing....
« Reply #17 on: March 14, 2011, 03:09:06 PM »
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@Chalo: Cool menus, how do you make them? Or would I even understand you? I don't even know much basic HTML. XD
It's just HTML with CSS effects to control hiding/showing the menu.  I'll go a little deeper but don't feel bad if you don't understand fully.  :)

Each menu item is a <li> tag (for a list item) within the "menu" <ul> tag (unordered list).  The items that have a submenu have another <ul> within the list item.  I used the CSS :hover pseudoclass to say that when the user hovers over a navigation item, a hover effect should be applied and any list within that item should be set to display.  The submenu's "display" attribute is initially set to "hidden", so when the user hovers over the menu item it gets changed to "visible".  It took a little tweaking to get the right results, but it's a lot better than using an ugly flash-generated navigation menu.

Connors


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Re: Awesome stuff is brewing....
« Reply #18 on: March 14, 2011, 03:35:31 PM »
Cool, I can follow what you're saying OK. But I'd have no clue how to make it myself. XD
And ugly flash-generated menu is kind of a blanket statement, it depends on who made it. 8)
Warning: The above post may have been modified multiple times.

"In a great game, the character must never perfectly obey the user's command"
 - Tim Rogers

http://connorspuzzles.tumblr.com/

GabrielCA


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Re: Awesome stuff is brewing....
« Reply #19 on: March 14, 2011, 03:40:01 PM »
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Flash is so much fun. I was able to make some pretty awesome stuff in it. Then the trial ended. I cried.
The same happened to me like 5 years ago  :)
Creator of the deprecated plugin KeyDetect (2005)

Zoo


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Re: Awesome stuff is brewing....
« Reply #20 on: March 14, 2011, 03:59:35 PM »
Woah. A SC puzzle game, With a level editor. That would be pretty much the coolest.
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Connors


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Re: Awesome stuff is brewing....
« Reply #21 on: April 08, 2011, 12:27:46 PM »
I've been mulling over how I could make a level editor for a game, I think the tricky part would be having the program write and read files you saved without glitches.
Warning: The above post may have been modified multiple times.

"In a great game, the character must never perfectly obey the user's command"
 - Tim Rogers

http://connorspuzzles.tumblr.com/

Zoo


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Re: Awesome stuff is brewing....
« Reply #22 on: April 08, 2011, 02:20:25 PM »
Yeah, I once made a level editor thingy in GM and the files messed up the sprites.
Kirby, your pudgy buddy from dream land, is back again on the game boy®!