I've been reading but not posting much this week. I'm working on the Roguesoft RPG Engine, trying to get a perfectly clean template for practically every aspect I use in games.
It's the much needed update of Silver's RPG Engine.
EDIT:
How do people find it hard to make a game in 2 months? If it's a simple concept and the developer has enthusiasm towards it then it really shouldn't take that long. Having said that, I probably hold the record for longest delayed GM game ever. But QoM was a
big game!