The GameMaker Wikipedia page is in danger of deletion. I got around it by adding a couple of links, but it's only a matter of time before someone does another sweep.
If you think it's important to document GameMaker for public consumption (and I for one think it's always valuable to broaden the public's perspective), someone needs to beef up the article. Here it is now:
https://en.wikipedia.org/wiki/GameMakerWhat it needs, to survive:
1) More links to third-party publications that talk about the software; on a quick Google I couldn't turn up much, but there must be articles out there somewhere. If you freelance for an indie game journal, now might be the time to whip up a feature on your favorite Mac-based game creation system.
2) More details. Right now it's basically a stub. Add a section that details how the thing works, and what makes it distinctive.
3) Some history. Compare GameMaker to other game creation systems before, contemporary with, and after it hit the market. Is there anything revolutionary or notable that you can somehow substantiate? Has it had any consequence on the Mac dev scene? Can you explain, and back that up?
For point of comparison, here's an article on the totally unrelated RSD Game-Maker:
https://en.wikipedia.org/wiki/Game-MakerI wrote that more or less on my own, pretty much to ensure that the software had a public face that would not be too easy for the Wikipedia bonfire squad to wipe away. Since that page went up, awareness of RSD Game-Maker has gone way up -- because it has become visible, and easy for the lay reader to wrap his or her head around.
I think it's worth hanging onto this article, as this is the most public exposure that GameMaker seems to have at the moment. People do stumble across the page, and they wonder what sets this GCS apart from all of the others. Make a case for it, and let it claim its piece of posterity.