Game Maker's Garage Forum

Game Maker's Garage => Challenge of the Month => Topic started by: Connors on December 04, 2011, 11:29:11 PM

Title: December 2011
Post by: Connors on December 04, 2011, 11:29:11 PM
I got one! How about we all try to make a game with NO IMPORTED GRAPHICS.
You must use only text/ASCII art and the built in drawing commands. It'll be fun! If you wanted to do any kind of collisions you might be doing a lot from scratch because no sprites are allowed.
Probably only Silver Creator and Game Maker. I can't use TNT Basic anymore and no one else really knows it so...

Any takers? Thoughts on how to improve upon this?
Title: Re: December 2011
Post by: Gan on December 04, 2011, 11:58:59 PM
I might be able to do this after the 16th. Cause that's when I finish finals. Actually, I'm going to have a boatload of free time on Christmas break. :D

Perfect time for working on the HTML5 GameMaker!
Title: Re: December 2011
Post by: Connors on December 05, 2011, 10:12:19 AM
Well whichever one you want to work on.* :)

I think I'm going to see what I can do with this right now cause it's a SNOW DAY! :D ...Or I could go call my friends and DO something. Wait, I know! I'll do both.





*hint: HTML5
Title: Re: December 2011
Post by: Connors on December 05, 2011, 11:38:04 AM
(http://i1215.photobucket.com/albums/cc511/Connor_McHarney/ScreenShot2011-12-05at103432AM.png)
Success!!
Man it feels so cool when you're tweaking things and then suddenly one of them actually makes it work! :D
Title: Re: December 2011
Post by: Gan on December 05, 2011, 11:49:25 AM
Looks nice, what does it do?
Title: Re: December 2011
Post by: Connors on December 05, 2011, 04:59:04 PM
It's just me barely starting with a new tile engine, but it only used paint commands. 0's are DRAWRECT, 1's are FILLRECT. It will update on it's own since painted shapes aren't persistent. I think I could have some fun with this style!
I can also make functions like DRAWPLAYER that make a pattern, that's my plan.
Title: Re: December 2011
Post by: Gan on December 05, 2011, 06:05:54 PM
Sounds really awesome.
Title: Re: December 2011
Post by: Connors on December 05, 2011, 06:38:49 PM
It's great! I don't have to use MOVESPRITE or anything because the canvas resets.
Plus I can make a size variable and change the size of grid squares. The levels can be fewer squares and larger tiles or vice versa depending on level size.

But first I must conquer the Silver Creator string commands.  [smiley=what2.gif]
Title: Re: December 2011
Post by: Charlo on December 06, 2011, 07:43:23 AM
I just started a thread for my HTML5/Javascript maze generator.  That might count since it's drawn entirely using rectangles and circles.   http://charlo.gamemakersgarage.com/games/mazegen.php

The sokoban (*edit not sudoku*) thing looks cool, Connors!  Hope you finish it.   [smiley=thumbsup.gif]
Title: Re: December 2011
Post by: Connors on December 06, 2011, 03:21:11 PM
Thanks! And once again, I changed the name, because I meant to make it Sokoban. I don't know how I got the name mixed up. >.>
Title: Re: December 2011
Post by: Zoo on December 06, 2011, 03:28:30 PM
links?
Title: Re: December 2011
Post by: Zoo on December 06, 2011, 03:33:31 PM
[size=20]other december challenge option[/size]
ChristmasGame
Title: Re: December 2011
Post by: Connors on December 06, 2011, 04:08:02 PM
Snowball fight! :D
Title: Re: December 2011
Post by: Circuit on December 06, 2011, 06:11:07 PM
That gives me an idea.  I've been developing a Scorched Earth clone in SC for a few weeks now.  Perhaps I should make a winter version.  The objective would be to bury your opponents in snow, rather than blow them up.  Hmm...
Title: Re: December 2011
Post by: Connors on December 08, 2011, 08:10:20 AM
http://www.mediafire.com/?av7f7t0tv38e6ax
This is waaay easier than drawing sprites... Yet it was really annoying. ^-^
But only because I had issues with replacing parts of strings and that would have come up anyways.
Check out the replacefield function I mean method it's useful.

The circle's controlled with the arrow keys!
Title: Re: December 2011
Post by: Charlo on December 09, 2011, 09:45:28 PM
Quote
http://www.mediafire.com/?av7f7t0tv38e6ax
This is waaay easier than drawing sprites... Yet it was really annoying. ^-^
But only because I had issues with replacing parts of strings and that would have come up anyways.
Check out the replacefield function I mean method it's useful.

The circle's controlled with the arrow keys!

Nice!  Maybe Mike will put a replacefield function in the next beta, that's definitely useful.

Where is Mike anyway?   :-?