Game Maker's Garage Forum

Game Maker's Garage => Contests => Topic started by: Gnome on December 02, 2010, 09:23:16 PM

Title: Devlog-Salvation Trail 1st tech demo
Post by: Gnome on December 02, 2010, 09:23:16 PM
Well I guess I'll get the ball rolling with these.

My Planned game for the GMG Cup will be a tribute to the classic Oregon trail games, called Salvation trail.

Following a meteor strike, you hear of a bunker of somekind, you know you must make it there before it closes, so through the shanty towns and city ruins you go! All in your barely running RV.

The great thing about this game is that the hardest part about is making fluent animations.


Stuff you will do:
-Manage food, gas, supplies, your family.
-Do jobs and minigames in the enviroment, maybe a town needs you to defend it? Maybe you find a run down convenience store amazingly unlooted.
-Run away from or fight raiders chasing you down!
-This will be ~80% random events, so a unique experience each time!
- and much, much more stuff, just don't want to give it all up yet!
Title: Re: Devlog-Salvation Trail
Post by: EqwanoX on December 04, 2010, 11:42:04 AM
are you insane?! have you learned nothing?! your project is so over the top it will never go anywhere. and in only a month too. gnome, you should make a simple maze game or something, thats more in your league, im only being realistic

i cant believe you have the balls to say "and much, MUCH more stuff" thats so newbish
Title: Re: Devlog-Salvation Trail
Post by: Connors on December 04, 2010, 12:12:33 PM
Thanks for that vote of confidence, Eq.
Title: Re: Devlog-Salvation Trail
Post by: Xiphos on December 04, 2010, 12:37:37 PM
Hey eq I wish you had given the same warning for me when I first started out. But its different for Gnome considering how long he has known the language and how long he has been here.
Title: Re: Devlog-Salvation Trail
Post by: Gnome on December 04, 2010, 12:41:54 PM
Quote
Hey eq I wish you had given the same warning for me when I first started out. But its different for Gnome considering how long he has known the language and how long he has been here.


Considering the ratio of time in GM vs. how long I've been here, Eq may be on to something.

Then again. It'll probably be less complex then an RPG. It's really a bunch of minigames in a very fancy random generator.
Title: Re: Devlog-Salvation Trail
Post by: Connors on December 04, 2010, 02:15:08 PM
Minigames are fun!
It actually sound like the hard part may turn out to be working out various factors affecting the passengers, i e food, overall health, sickness(es)...
Title: Re: Devlog-Salvation Trail
Post by: WarHampster on December 04, 2010, 06:19:22 PM
Honestly Gnome, that is a little over the top. I would make sure you have a basic version of this playable (driving and fighting or something) before working on stuff like minigames and quests.

I have confidence that this will work out if you plan it effectively.

Good luck!
Title: Re: Devlog-Salvation Trail
Post by: Gnome on December 04, 2010, 10:56:25 PM
First Tech Demo up!

http://www.mediafire.com/?lwo81xzceerv8
Title: Re: Devlog-Salvation Trail 1st tech demo
Post by: Gan on December 04, 2010, 11:41:11 PM
Awesome. I got into the negative miles.
Title: Re: Devlog-Salvation Trail 1st tech demo
Post by: WarHampster on December 05, 2010, 12:35:46 AM
I had no idea what was going on ???

BTW, I was looking through your media fire page, and I think I might make my game in Gnome Creator rather than Silver Creator.

 ;D
Title: Re: Devlog-Salvation Trail 1st tech demo
Post by: EqwanoX on December 05, 2010, 05:02:53 PM
wooooahhh! this game is aawwwsome!!!! everyone might as well give it up, i think we have the winner
Title: Re: Devlog-Salvation Trail 1st tech demo
Post by: Xiphos on December 05, 2010, 05:25:01 PM
If that was an attempt at sarcasm it might of worked if your spelling and grammar style wasn't always that same way anyway. :P
Title: Re: Devlog-Salvation Trail 1st tech demo
Post by: Gan on December 05, 2010, 05:56:32 PM
I think he was being serious.
I'm giving up, no way my Tic Tac Toe can beat that.
Title: Re: Devlog-Salvation Trail 1st tech demo
Post by: Xiphos on December 05, 2010, 06:06:33 PM
I couldn't figure out what was going on. Probably since I've never played the original either.
Title: Re: Devlog-Salvation Trail 1st tech demo
Post by: Gnome on December 05, 2010, 07:25:26 PM
Its a tech demo confirming movement and things that happen right. Not much to you guys, but big for me :D

And Warhampster, unfortunately I did not approve Gnome Creator for the list, it was far too powerful!
Title: Re: Devlog-Salvation Trail 1st tech demo
Post by: Tireas Dragon on December 07, 2010, 01:33:55 AM
Dang I wanted to use Gnome Creator. Also pretty nifty stuff there. I was thinking of participating but now its kinda hopeless. How can I compete with Event 1?
Title: Re: Devlog-Salvation Trail 1st tech demo
Post by: Connors on December 07, 2010, 07:41:30 PM
looks like you'll need:
the time you've traveled
time of day
almost everything else.
Title: Re: Devlog-Salvation Trail 1st tech demo
Post by: Gnome on December 07, 2010, 09:37:53 PM
Quote
looks like you'll need:
the time you've traveled
time of day
almost everything else.


Perhaps it was too early for a demo.
Title: Re: Devlog-Salvation Trail 1st tech demo
Post by: Xiphos on December 07, 2010, 09:41:43 PM
My world cultures teacher was talking aboit the oregon trail today! (the game)
Title: Re: Devlog-Salvation Trail 1st tech demo
Post by: Zoo on December 16, 2010, 03:47:48 PM
Hey, who cares if it's "over the top" If he can make it, I think it'll be awesome.
Title: Re: Devlog-Salvation Trail 1st tech demo
Post by: Xiphos on December 16, 2010, 08:15:30 PM
Quote
Hey, who cares if it's "over the top" If he can make it, I think it'll be awesome.
I agree. Did you make any progress Gnome?
Title: Re: Devlog-Salvation Trail 1st tech demo
Post by: Gnome on December 16, 2010, 10:11:28 PM
Yes I have! In i've proved minigames work, added in basic stats, and I am currently making the battle code.
Title: Re: Devlog-Salvation Trail 1st tech demo
Post by: Xiphos on December 17, 2010, 02:49:39 PM
Awesome! :D
Title: Re: Devlog-Salvation Trail 1st tech demo
Post by: Connors on December 19, 2010, 07:24:26 PM
So have you started adding stats like hunger or morale?
Title: Re: Devlog-Salvation Trail 1st tech demo
Post by: Gnome on December 19, 2010, 08:40:32 PM
Morale I don't think will be a factor.

Here are the attributes I have so far:
Supplies
Gas
Health
Affliction (more yes, your leg is broken type stat)

Title: Re: Devlog-Salvation Trail 1st tech demo
Post by: Charlo on December 19, 2010, 09:16:46 PM
Will there be any "you have died of dysentery"?
Title: Re: Devlog-Salvation Trail 1st tech demo
Post by: Connors on January 13, 2011, 08:12:49 PM
*cricket sounds*
Title: Re: Devlog-Salvation Trail 1st tech demo
Post by: Gnome on January 15, 2011, 09:48:27 AM
Quote
Oh god, new vegas, blerg

What day is it?

The 14th?!

Well... lets see what I can do...
Title: Re: Devlog-Salvation Trail 1st tech demo
Post by: Gnome on January 18, 2011, 09:20:46 PM
Well, tomorrow is the final day. So I'm either going to cram the final 80% of the game, or fail.

Ether way... lulz.
Title: Re: Devlog-Salvation Trail 1st tech demo
Post by: Connors on January 18, 2011, 09:25:44 PM
Looks like I'm submitting an unfinished game, you could try that too. Dungeon Escape still needs a lot of work.
Title: Re: Devlog-Salvation Trail 1st tech demo
Post by: Zoo on March 14, 2011, 05:21:48 PM
you gonna finish this gnome?