Game Maker's Garage Forum

Game Creation => Code Exchange => Topic started by: Connors on March 08, 2011, 10:35:00 PM

Title: Map Navigation in TNT
Post by: Connors on March 08, 2011, 10:35:00 PM
https://sites.google.com/site/onronc/RPGEnginev0.0.1.tbproj.zip?attredirects=0&d=1
This is a simple project I put together, I plan to use it for an upcoming game of course. I just uploaded this in case anyone wants to look at an example of the code. If you know how to program GM or SC this is a very similar syntax, so you could probably get an idea of what it's doing without any extra homework. You just need download TNTBasic to look. :)

EDIT: I forgot to mention how I tried to allow you to walk onto another screen and it failed, but the attempt is there. XD It's in the left arrow code:
Code: [Select]
if tilex = 1
  area = 2
  loaded = false
  tilex = 19
else
Title: Re: Map Navigation in TNT
Post by: Connors on March 12, 2011, 04:25:42 PM
Found the problem, I might post a newer file just to show how it can go from one screen to another. If anyone takes notice of this thread, that is.
Title: Re: Map Navigation in TNT
Post by: Zoo on March 16, 2011, 03:15:28 PM
I've noticed it.
Title: Re: Map Navigation in TNT
Post by: Connors on March 16, 2011, 06:52:26 PM
You don't need to do that I just get bothered when it gets this quiet. ::)
Title: Re: Map Navigation in TNT
Post by: Gan on March 16, 2011, 09:34:44 PM
Yeah. School and work does that to people.
People should become much more active this weekend and on spring break. I definitely will, gotta add some stuff to the runtime.
Title: Re: Map Navigation in TNT
Post by: Connors on April 08, 2011, 12:25:28 PM
I can't wait for Summer, even I haven't had the time for any of my projects. At all.