Game Maker's Garage Forum

Game Creation => HTML5/Javascript => Topic started by: Connors on September 03, 2013, 10:20:26 PM

Title: [HTML5GM] Box Man Physics Game Thing
Post by: Connors on September 03, 2013, 10:20:26 PM
Okay so this is a project Gan and I worked on a long time ago after he added the Box2D option to his HTML5GM. The idea was a physics based platformer with a box. Here's what it got so far in the engine:

 - Movement with arrow keys which make the box rotate
 - Jumping
    *(thanks to Gan the direction is based on the collision normal meaning the box jumps directly away from what he touches).
 - Sprint button makes it spin faster

TO-DO:
 - Tweaks to the controls
 - Menu(s)
 - Levels
 - Graphics

@Gan: Can you help me with the menus? I can PM you the code and perhaps we can discuss how we can best make the levels.
Title: Re: [HTML5GM] Box Man Physics Game Thing
Post by: Gan on September 03, 2013, 10:34:39 PM
@Gan: Can you help me with the menus? I can PM you the code and perhaps we can discuss how we can best make the levels.
Certainly. PM away, I'll do my best.
Title: Re: [HTML5GM] Box Man Physics Game Thing
Post by: Connors on October 02, 2014, 04:05:05 PM
Found a certain program hiding on the Hard Drive. It functions fine, I loaded and tested it in HTML5GM. You can run and jump and physics. (Arrows move, space jumps, down arrow... slows you down I guess)

Still want to do something with it?