Topic:   Cantora's Quest Animations Thread   (Read 2632 times)


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Mystor


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Cantora's Quest Animations Thread
« on: October 28, 2009, 08:32:19 PM »
This is the thread where I am going to post animations I am making for cantora's Quest, and let you comment on them.

Current animations:
Talking Person test 1: http://www.youtube.com/watch?v=8-VpzF0F49w
     [fixed]: http://www.youtube.com/watch?v=dHejaY7jP_8

Thanks and please comment on the animations, I need guides on what I need to change.
Next animation should be the sword..

Mist
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Mystor


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Re: Cantora's Quest Animations Thread
« Reply #1 on: October 29, 2009, 06:02:40 PM »
Has anyone even watched these?

Mist
"I'll lie to him."
"And if that doesn't work?"
"Then I'll tell the truth. We're allowed to do that, in emergencies. We can't plan for everything, you know."
   -Colonel Graff, Ender&

WarHampster


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Re: Cantora's Quest Animations Thread
« Reply #2 on: October 29, 2009, 06:28:51 PM »
Nice... I know absolutely nothing about 3d animation.

Gan


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Re: Cantora's Quest Animations Thread
« Reply #3 on: October 29, 2009, 06:41:07 PM »
That looks great. :)
You must be very talented, my humanoid in Blender looked like an odd 3 year old's drawing. I've been following a very long series of tutorials and hadn't made it to animation, that's very cool what you've done.


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Mystor


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Re: Cantora's Quest Animations Thread
« Reply #4 on: October 29, 2009, 06:43:23 PM »
Almost any type of computer graphics is easy if you have a model. I had a blueprint style picture for this character to model off of. There was a tutorial I read, but I don't remember where I found it.

Animation is really easy, you just move bones and add keyframes. Unfortunately, XNA doesn't appear to natively support this animation :-/ so I dunno how I am going to get it to work...

Mist
"I'll lie to him."
"And if that doesn't work?"
"Then I'll tell the truth. We're allowed to do that, in emergencies. We can't plan for everything, you know."
   -Colonel Graff, Ender&