Game Maker's Garage Forum
Game Creation => GameMaker => Topic started by: Zoo on June 17, 2011, 09:40:24 PM
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Why have I never heard of this? It's a great command. Why isn't it in the scripting language reference? It's much easier than "Alert"
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Why isn't it in the scripting language reference?
Umm... it's in there.
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Heh, oops. I looked for it last night and couldn't find it. So it does exist, but it's still a really great command. I think less people use it for dialogue then alert or print.
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Yeah, it's a good one alright. I think I used it for dialogue in Epicus. :)
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That is a cool command. If only you could control where it was on the screen. Then it could appear by the speaker.
I think I'll use this command more often now. I never really tried it.
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I was playing the moonfable demo when I descovered this.
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That is a cool command. If only you could control where it was on the screen. Then it could appear by the speaker.
I think I'll use this command more often now. I never really tried it.
Yeah like bubble quote things they have in comics. I want to add that.
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cool! I'll make sure to put them to good use. Maybe even with audio too.
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This is a good command, but not many games use it. It's way cleaner looking than using a text field to print dialogue. I agree with Kurt that being able to define the placement of the text would really improve things.