Game Maker's Garage Forum
Game Creation => SilverCreator => Topic started by: EqwanoX on December 01, 2010, 05:04:51 PM
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if you have trouble with v7, heres a new demo with silverwinds new tile sheet and a tutorial.
the basic V7 demo
http://www.mediafire.com/?vz5z7df311d4k9m
V7 with npc demo
http://www.mediafire.com/?rhbdiwr4jftyc85
V7 real-time demo
http://www.mediafire.com/?txcx82d0r4td5sz
part 1 the basics
http://screencast.com/t/KoMzVtyVQRik
part 2 important stuff
http://screencast.com/t/smkEtSn4
part 3 the code itself
http://screencast.com/t/XZlTu6yyr
turn based npc tutorial
http://www.screencast.com/users/eq/folders/Jing/media/c8569135-a552-4c5c-8a5e-43297330aebf
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Wow, those tutorials are really good, and I love the way you set tile class properties using a method. Awesome tutorial Eq! :D
You whipping an RPG together for the Cup? Stranded Forest 2 would be awesome!
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Your code is very concise, good job.
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finally, v7 has npc's! ill try to do a tutorial tommarrow
http://www.mediafire.com/?rhbdiwr4jftyc85
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npc tutorial
http://www.screencast.com/users/eq/folders/Jing/media/c8569135-a552-4c5c-8a5e-43297330aebf
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major updates!
-converted npc's to real-time
-added chests
-added objects, such as furnature
v7 real-time demo
http://www.mediafire.com/?r5ajw17rr92npdp
tutorials comeing soon.
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Nice! It is mildly creepy how all the NPCs run at you and say that Equanox is their lord, xD
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Hahahahha!
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I liked the part where you could side with Silver Wind.
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What? I'll have to try this out tonight...
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Me too! ;D
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lol! That is so awesome! ;D We've so got to make a game with us in it someday.
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That may happen sooner than later....
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We were already going to make a game with us in it, remember!?
*glare*
EDIT: Almost forgot- I want to be the villain!!! ;D
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That may happen sooner than later....
No, which game was that?
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i was reading "masters of doom" where carmack was figureing out how to make a mario game run smoothly, the engine was slow cause it was refreshing all the tiles on the screen every movement, so he made it so it would only refresh the tiles that were changed. i thought i should try that with v7 and holy shlt! the results were much better than i expected, its lightning fast now! and all it took was 4 extra lines! while i was at it i streamlined the rest of the code, its all on one card now, and chests less complicated
http://www.mediafire.com/?txcx82d0r4td5sz
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Haha this is fantastic.
"Emperor Richardson"
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Awesome job! I ran into one small bug though: when I was in the house, got the computer and tried to leave, the sprites for the table and the NPCs shifted down one grid square. Their actual locations were the same because I couldn't walk through where the table used to be, so just the sprites got shifted.
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thats strange, i cant replicate that bug. you can give my computer to silverwind to aid the resistance