Game Maker's Garage Forum
Game Maker's Garage => Challenge of the Month => Topic started by: Xiphos on July 13, 2009, 03:18:46 PM
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I won't be here but we should probably come up with a challenge.
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How about a game made with a maximum of 5 cards and 100 lines of code? That would be force developers to keep their games simple, plus I'd be able to participate without much of a handicap. ;D (I've only got the demo of GM, and not the up to date one either, hehe)
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That is a cool challenge!
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Do you mean 100 loc per card or 100 loc in the whole program?
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I meant in total, but whatever suits. :)
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Here we are: link removed
It ended up 6 cards, but since nobody else seems to be participating it doesn't really matter, hehe! ;D
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Fixed a glitch which caused the win sequence to execute immediately after entering the level: http://www.mediafire.com/?zjhhezjdo1t
Let this be a lesson to all: never rush the release of your game. :-X
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Haha wow... ;D That's one unique game Silver. Interesting background and event music.
-Gandolf
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I know I haven't been active lately but this challenge was a nice way to restart with making SilverCreator games.
My game uses exactly 5 cards and not only that it also uses exactly 100 lines of code. (I could have miscounted the line thingy, but it still fits the limit of 100 lines per card :O)
I actually made it with SC v1.6 (I'm getting used to it now) but compiled it with v1.5 for those with older versions of OS. Anyway, one to the download and beyond... :)
http://www.mediafire.com/download.php?igdnmwyzzmi
It's just 6MB and includes three version (68k, carbon and ppc, obviously) and a read me file for instructions.
Let me tell you something: there is more to this game than meets the eye, it's a secret. If you know or found out the secret, keep it a secret. Don't you think it's more fun if everyone finds it out on their own? :)
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The link won't work for me.
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New link (kinda late, but oh well):
http://www.mediafire.com/download.php?ufinzfln0da
I noticed in the about section it says "max 5 cards and 100 lines of code contest" don't mind contest being there instead of challenge =P I know it's not a contest, but I didn't notice it before and didn't really bother to change it.