Game Maker's Garage Forum

Game Maker's Garage => Announcements => Topic started by: Silverwind on October 15, 2008, 03:40:19 PM

Title: Supa Pong Update (soon)
Post by: Silverwind on October 15, 2008, 03:40:19 PM
I wanna get Supa Pong's update out of the way before continuing work on ToF, as that'll be everything off my checklist. (well, MF eventually, but that'll be remade from scratch) As well as a few small stat tweaks (the Alien is way too hard!) the new update will feature an alternate character for each stage. I'll probably be drawing one or two myself, but most of them will be created by friend's and family. So I thought to myself, "hey, why not let anyone who's interested take a whack at it?"

So, if anyone's interested in designing a character and getting their name in the credits, let me know. :)

Here's the character template:
(http://img523.imageshack.us/img523/325/charactertemplatebq5.jpg)
Title: Re: Supa Pong Update (soon)
Post by: Silverwind on October 16, 2008, 03:51:19 PM
Progress is going good. I've improved the enemy's accuracy at tracking the ball to the center of the paddle, and I've also implemented an endless "practice" stage where you can choose the size of your paddle to practice with. The practice opponent gets harder as the game progresses, and the amount of times you rebound the ball is displayed at the bottom of the screen. Also, the level features a remix of Bouncy Seraphim. (lvl 2's music)
Title: Re: Supa Pong Update (soon)
Post by: Silverwind on October 17, 2008, 03:38:08 PM
Here's a quick Jing of progress so far: http://screencast.com/t/D2EDqeRMFBe

It's just a demonstration of practice mode, as well as a quick look at one of the alternate characters.
Title: Re: Supa Pong Update (soon)
Post by: Silverwind on March 16, 2009, 09:11:27 AM
Soon I'll finally be almost nearly ready to release the much anticipated (by me) Supa Pong 1.0.1! The update contains a number of additional features to the original release including a Practice mode, an 8th stage in Arcade mode and more alternate characters in Freeplay mode. I've also made some minor graphical and musical improvements to some of the existing stages. Here's a screenshot of stage 8:
(http://img9.imageshack.us/img9/1517/stage8u.gif) (http://img9.imageshack.us/my.php?image=stage8u.gif)
(http://img9.imageshack.us/img9/stage8u.gif/1/w636.png) (http://g.imageshack.us/img9/stage8u.gif/1/)

I've also reduced the game's difficulty quite a bit, as not many players reached the last stage. I spent ages rebalancing the stats and now I've finally got them right. Here's the stat tables:
(http://img128.imageshack.us/img128/9475/supapongstatprogression.png) (http://img128.imageshack.us/my.php?image=supapongstatprogression.png)
(http://img128.imageshack.us/img128/supapongstatprogression.png/1/w587.png) (http://g.imageshack.us/img128/supapongstatprogression.png/1/)

So, the update should be out soon, just a few final touches to add and a day or so of testing.
Title: Re: Supa Pong Update (soon)
Post by: Tireas Dragon on March 18, 2009, 09:14:45 PM
So you added a level?
Title: Re: Supa Pong Update (soon)
Post by: Gnome on March 18, 2009, 09:15:48 PM
As a guy who takes 25 minutes to defeat ladybug man, I thank you on make the stats better.
Title: Re: Supa Pong Update (soon)
Post by: Silverwind on March 19, 2009, 04:45:16 AM
Quote
So you added a level?
Yup. The last level is a dragon as depicted above, although it kinda looks like a Sea Horse to me now... ah well, who cares. I'm not drawing it again.

Quote
As a guy who takes 25 minutes to defeat ladybug man, I thank you on make the stats better.
You're welcome, and thank you for playing my game. :) When you receive awesome feedback and support for a pong game, you know you're doing something right. ;D

EDIT:

Oh yeah, I'll have to wait until Al slays the latest GM glitch before releasing the update, as the compiled app won't work.
Title: Re: Supa Pong Update (soon)
Post by: Silverwind on May 13, 2009, 06:55:06 AM
After long last, the update is finally out. Let me know what you think of the rebalanced stats. :)

You can download the update from the Roguesoft Website: link removed
Title: Re: Supa Pong Update (soon)
Post by: Tireas Dragon on May 13, 2009, 02:36:10 PM
YES! I DID IT AT LOND LAST THE DRAGON IS DEFEATED!!!!!!!

Wait. Is the dragon supposed to be me?
Title: Re: Supa Pong Update (soon)
Post by: Silverwind on May 13, 2009, 05:46:03 PM
Congratulations! What do you think of the overall dificulty?

And no, the dragon isn't meant to be you. I was gonna draw you, but I couldn't fit your brian in the box.
Title: Re: Supa Pong Update (soon)
Post by: Tireas Dragon on May 13, 2009, 06:05:47 PM
Did you you just insult me by saying I have a big head or did you compliment me by saying I am smart?
Title: Re: Supa Pong Update (soon)
Post by: Gan on May 13, 2009, 06:21:21 PM
No, it's neither. He was just explaining that your personal slave Brian just couldn't fit with you in the box. (He probably meant brain.)


-Gandolf
Title: Re: Supa Pong Update (soon)
Post by: Tireas Dragon on May 13, 2009, 06:55:12 PM
Brian should be smaller so he can fit.
Title: Re: Supa Pong Update (soon)
Post by: Silverwind on May 14, 2009, 02:17:54 AM
Well I intended it as a compliment indicating that you were smart, but as Gan pointed out I misspelled brain as brian turning the compliment into a bizarre accusation that you were in breach of the anti slavery laws.

I blame the iPhone's small keyboard. And Charles Xavier.
Title: Re: Supa Pong Update (soon)
Post by: Tireas Dragon on May 14, 2009, 01:32:00 PM
Charles Xavier's evil mind control powers must be stopped.
Title: Re: Supa Pong Update (soon)
Post by: Silverwind on August 28, 2009, 02:40:50 PM
Finally: http://www.mediafire.com/?jjkemq2wddh

I'm slowly working my way through the list of GM projects I need to wrap up. Now lets see... I'm down to just Tides of Fåden, the Roguesoft Battle Engine, Moon Fable, Gridz, Wizards & Lizards, Spooky Castle... (rants into the distance)
Title: Re: Supa Pong Update (soon)
Post by: Silverwind on September 15, 2009, 02:20:43 PM
lol! I've just realized that the update included in my last post had already been posted eight posts previously. ::) For some reason I had it in my head that I'd never released the update. Man, I've got way too many unfinished projects...